Real World Challenge: Building a Treehouse
Summary: Ryan Carson and Alan Johnson founded Treehouse in 2011 as an online interactive education
platform. Treehouse produces courses in web development and programming and business education.
Fueled by $12.6 million in venture capital, Treehouse became the largest computer science school in the
world within less than three years. It wasn’t long, however, before Carson and Johnson were hearing
rumblings of discontent. Putting their joint ears to the ground, the cofounders learned that some front-line
employees felt that their input was being ignored. The news was disturbing because Carson and Johnson
believed that it was important for employees to be involved in the decision-making process. Maybe they
had too many managers, accounting for 10 percent of the workforce. The owners asked: “What if we
removed all management and simply empowered everyone to choose what they do every day? We
laughed at first and then the conversation turned serious. We had hired talented and motivated people. Did
they need managers?”
Real World Challenge: Carson and Johnson have asked for your advice. After reading this chapter, you
should have some good ideas about what to tell them.
Real World Response: Carson and Johnson wrote up a “manifesto” about how the company would work
without managers, posted it on an internal forum, and invited everyone to “discuss” the matter. When the
proposal was put to a vote, 90 percent of Treehouse employees endorsed a bossless workplace. So, in
mid-2013, says Carson, “we removed all managers.…
The result? At first, Carson admits, “it was total chaos,” but Carson and Johnson quickly realized that
much of a manager’s job involves communication and that subordinates mostly need managers because
they need information. Thus, one of the first corrective measures taken by the two (former) top managers
was building a new internal-information tool called Canopy, a sort of open-source email account that
gives everyone the capability to access and contribute to companywide communications. “There are still
going to be managers at Treehouse,” explains Carson. “There just aren’t titles. The only way you can be a
leader is if you lead and people want to follow.”
The system, of course, has its drawbacks. For one thing, says Carson, “I can’t make people do things.…
I’ve even had people tell me they don’t have time or aren’t interested in my ideas. It sucks.” More
important, it can often take quite a while to get projects off the ground. Perhaps the biggest problem,
however, is still ahead. “We have 70 employees now,” says Carson, “and for a company our size, this
model works. However, it’s probably going to start showing serious signs of trouble at around 150
people. “But then again, we’ll figure it out.”
Chapter Outline
I. ORGANIZATIONAL STRUCTURE
Organizational design is the process of selecting and managing aspects of organizational structure
and culture to enable the organization to achieve its goals.
Designing and redesigning the organization in response to internal and external changes is a key
managerial function.
One of the most important outcomes of organizational design is organizational structure, or the
formal system of task, power, and reporting relationships.