19
Illustration of Multiple Baseline Design
A teacher asks your help in planning a behavioral intervention that will help
manage the behavior of a problem child in the classroom. The child does
not stay at her desk, blurts out questions without raising her hand, does not
remain quiet during “quiet time,” and exhibits other behaviors that disrupt
the class. The treatment is to administer a positive reinforcer, such as a
token that can be exchanged for candy or small toys, to reward desirable
behavior in a multiple-baseline across behaviors design.
• 1st behavior: Leaving desk
▪ 1st 2 days: Baseline observations
(count frequency of behavior)
▪ Day 3: Implement treatment
(reward)
▪ Graph displays improvement
(decrease in leaving desk)
• 2nd behavior: Blurts out questions
▪ 1st 5 days: Baseline observations
▪ Day 6: Implement treatment
▪ Graph displays improvement
(decrease in blurting out
questions).
0
2
4
6
8
10
1 3 5 7 9
Frequency
Days
0
2
4
6
8
10
1 3 5 7 9
Frequency
Days