52. The ability to use both logic and creativity in problem solving and decision making is called
________________ thinking.
53. _________________________ are judgmental and critical and serve as put–downs that stifle others’
creativity.
54. GIGO stands for _______________________________.
55. _____________ can inspire creativity and innovation by sharing information on problems, removing
obstacles, creating a climate of mutual respect and collaboration, and quickly rewarding acts of
creativity and innovation.
56. Allowing time for a minor difficulty to work itself out, thus avoiding the need to make a decision, is
called ________________________________.
57. Thinking that is focused, evaluative in nature and includes decision making is known as
_______________ thinking.
58. Many departments use automated tools such as _____________ to explore and characterize large data
sets.
59. ________________ usually consist of people from the community who express their opinions about
certain issues.