Problem 1
should be arrived before time t1 + d to be played at right time, third block at
t1 + 2d and so on. We can see from figure that only blocks numbered 1,4,5,6 arrive at
receiver before their playout times.
b) Client begins playout at time t1 + d and video blocks are to be played out over the
fixed amount of time, d. So it follows that second video block should be arrived
before time t1 +2d to be played at right time, third block at t1 + 3d and so on. We can
Problem 2
a) During a playout period, the buffer starts with Q bits and decreases at rate r – x. Thus,
after Q/(r – x) seconds after starting playback the buffer becomes empty. Thus, the
Problem 3
a) The server’s average send rate is۶Ȁ .
b) This part (b) is an odd question and will be removed from the next edition. After
playing out the first frame, because x(t) < r, the next frame will arrive after the
scheduled playout time of the next frame. Thus playback will freeze after displaying