Chapter 7: Innovation and Change
Setting It Up
This exercise can be used successfully in or out of class. The additional exercise “Ideation” builds on the
text portion in a way that is also suited to in-class work as well as an assignment. The “Ideation” exercise
takes a decent amount of time, but students will not only enjoy it, they will gain valuable insights into
sources of innovation and the challenges of inventing something new. (See below for teaching tips.)
Another – simpler – way to communicate that same challenge is to assign students to create an
The activity in the text encourages students to do three things:
1. Investigate the Web site for Eureka Ranch and find out how this brain tank thinks of creativity.
Prior designs for the Eureka Ranch Web site included links from the splash page directly to
information about the three dimensions of creativity. At the time I wrote this, students needed to
go to the Eureka 7.0 white paper. In essence, the three dimensions are brain writing, dialog, and
brainstorming.
2. Research Brain Brew radio and tune in to a program. Brain Brew is a radio program invented by
Optional Assignment
As an extension to the actual exercise, you could have them peruse the catalog and write a list of the 5
most interesting items they see, why they are attracted by those items, and how they think the items
would expand a person’s creativity or innovative thinking skills.
Reel to Real – Biz Flix
Because they are so short, the Biz Flix videos are best used to supplement your lesson plans. They are
designed to illustrate the content rather than convey all of the chapter concepts.
Video: Field of Dreams
Segment Summary:
In the classic 1989 film Field of Dreams, Ray Kinsella (Kevin Costner) hears a voice while working in
his Iowa cornfield that says, “If you build it, he will come.” Ray concludes that “he” is legendary