Chapter 05 – Electronic Commerce: Strategies for the New Economy
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CHAPTER 5
ELECTRONIC COMMERCE:
STRATEGIES FOR THE NEW ECONOMY
JUMP TO THE SUPPORT YOU WANT
STUDENT LEARNING OUTCOMES
2. Identify the differences and similarities among customers and their perceived values of
products and services in the B2B and B2C e-commerce business models.
4. Summarize the ways of moving money in the world of e-commerce and related issues.
CHAPTER SUMMARY
This chapter focuses on the broad field of electronic commerce. After introducing the 9 major
e-commerce business models, the majority of the chapter focuses on B2C and B2B e
commerce. The chapter concludes with a brief look at trend impacting e-commerce and society
in general.
The primary sections of this chapter include:
2. Understand Your Business, Products, Services, and Customers
4. Move Money Easily and Securely
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LECTURE OUTLINE
INTRODUCTION (p. 128)
E-COMMERCE BUSINESS MODELS (p. 128)
1. B2B E-Commerce
3. C2B E-Commerce
5. B2G E-Commerce
7. G2B E-Commerce
9. G2G E-Commerce
UNDERSTAND YOUR BUSINESS, PRODUCTS, SERVICES, AND CUSTOMERS (p. 132)
1. Who Are Your Customers?
2. What Is the Value of Your Products and Services as Perceived by Your Customers?
FIND CUSTOMERS AND ESTABLISH RELATIONSHIPS (p. 137)
4. Business to Business
MOVE MONEY EASILY AND SECURELY (p. 140)
2. Business to Business Payment Systems
E-BUSINESS TRENDS (p. 144)
1. Youth
3. The Long Tail
END OF CHAPTER (p. 149)
2. Closing Case Study One
4. Key Terms and Concepts
6. Assignments and Exercises
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Chapter 05 – Electronic Commerce: Strategies for the New Economy
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MODULES, PROJECTS, AND DATA FILES
Supporting Modules
XLM/B The World Wide Web and the Internet fast-paced tour of the Web and Internet. The
first focus is on learning just enough about the Web to be an effective surfer. Then, explore the
Group Projects
Building Value Chains
Advertising with Banner Ads
Electronic Commerce Projects
Exploring Google Earth
Learning about investing
Data Files
There are no data files associated with this chapter. There may, however, be data files for
the Group Projects you select.
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Chapter 05 – Electronic Commerce: Strategies for the New Economy
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These are the Student Learning Outcomes for the chapter.
Use them as a road map to inform your students of what you will be
covering.
These are the Student Learning Outcomes for the chapter.
Use them as a road map to inform your students of what you will be
This opening Outrageous industry transformation demonstrates how
This slide discusses the previous slide and graph
These are good questions to engage your class in a discussion.
Most will spend most of their time on the Internet Web surfing,
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This slide defines e-commerce and illustrates its many advantages
This slide discusses the important notion and e-commerce is still
commerce
You have to have a path-2-profitability
This slide presents the organization for the chapter and the remaining
slides.
It also very specifically identifies where each student learning
SLIDE 10
This slide presents the organization for the chapter and the remaining
This slide presents Figure 5.1 on page 129 (Student Learning Outcome
#1)
It illustrates the nine major e-commerce business models, using “B”
“G” and “C”
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For each of the 9 major e-commerce business models, we devote a
single slide.
Each slide introduces your students to an e-commerce business
This slide is a very basic business slide
To be successful and stay in business, you must understand your
This slide discusses customers
For B2B, it’s other businesses
For B2C, it’s consumers
This slide presents Figure 5.3 on page 133
It illustrates the key differences in how consumers and businesses,
This slide compares convenience and specialty items for consumers
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This slide discusses commoditylike and digital products for consumers
Poll your class concerning what type of products they buy on the
Internet
This slide discusses mass customization
This is an important concept because it can give a business a
competitive advantage
This slide defines MRO for businesses as customers
This slide defines the notion of demand aggregation
Point out to your students that demand aggregation is seldom seen in
B2C
This slide defines direct material for businesses as customers
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This slide introduces the notion of a reverse auction
Again, you seldom see reverse auctions in the B2C environment
This slide defines e-marketplaces
This is probably the most important distinction between B2B and B2C
in this section
This slide presents Figure 5.4 on page 135
It graphically illustrates the differences between horizontal e-
This slide defines and discusses horizontal e-marketplaces
This slide defines and discusses vertical e-marketplaces
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The final two slides in this section highlight the differences between
B2B and B2C with respect to perception of value, buying patterns, and
so on
The final two slides in this section highlight the differences between
B2B and B2C with respect to perception of value, buying patterns, and
This slide provides an overview of this section on finding customers
and establishing relationships (Student Learning Outcome #3)
Again, these activities are very different in B2B and B2C
In B2C, you develop a marketing mix (defined in this slide) that
This slide lists the marketing mix tools we discuss in this chapter
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This slide discusses registering your site with a search engine for
This slide provides the definitions for banner ads, pop-up ads, and
pop-under ads
This slide presents Figure 5.5 on page 137, an example of a banner ad
This slide defines and discusses viral marketing as a marketing mix tool
Ask your students which type of viral marketing site they have used or
This slide defines and discusses affiliate programs
These can be very effective or very ineffective, depending on the
partnering site
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For financial arrangements, most affiliate programs keep careful track
of click-throughs and conversion rates
These really determine the success (or failure) of an affiliate program
SLIDE 46
This slide provides Figure 5.6 on page 138, a screen capture of a
description of Amazon’s affiliate program
SLIDE 47
You can find customers in e-marketplaces
These two slides discuss finding customers and establishing
relationships in B2B
SLIDE 48
You can find customers in e-marketplaces
These two slides discuss finding customers and establishing
relationships in B2B
These final two slides for this section highlight the differences in
finding customers and establishing relationships for B2B and B2C
SLIDE 45
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These final two slides for this section highlight the differences in
finding customers and establishing relationships for B2B and B2C
This slide highlights the fact that as commerce moves toward the
electronic frontier so must the movement of money (Student
This slide lists the five major payment systems in B2C e-commerce
We cover them on subsequent slides
This slide defines a financial cybermediary
PayPal is the most well-known
PayPal site
This slide provides Figure 5.7 on page 142, screen capture of the
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This slide formally defines electronic checks
Your students will probably be familiar with these under the term of
This slide defines and discusses electronic bill presentment and
payment
AOL, from the opening case study, is at the “presentment” level but
This slide defines and discusses smart cards
Again, your students will probably be familiar with these but under a
different term debit card
This slide talks about the fact that you need to move money easily but
also information
This slide compares server-side and client-side digital wallets
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This slide introduces the discussion of B2B payment systems
It also highlights some key differences from B2C payments systems
lack of credit cards, no financial cybermediaries, aggregation of
SLIDE 61
This slide defines EDI
Your students will be familiar with EDI, as we have discussed it in
several previous places in this text
EDI often occurs through a VAN
This slide defines a VAN
SLIDE 63
This slide defines and discusses financial EDI, the most common
payment method within the B2B model
SLIDE 64
This slide introduces the notion of security when sending money
electronically
SLIDE 60
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This slide defines encryption and public key encryption, one
implementation of encryption
This slide presents Figure 5.8 on page 143, a graphical depiction of
This slide defines SSL
Your students are probably familiar with SSL but may not have heard
This slide presents Figure 5.9 on page 144, a screen capture showing
the lock icon and the https in the Web site name
This slide defines and describes a secure electronic transaction (SET)
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The last three slides in this section highlight the key differences and
similarities in moving money easily and securely for B2B and B2C
The last three slides in this section highlight the key differences and
similarities in moving money easily and securely for B2B and B2C
SLIDE 72
The last three slides in this section highlight the key differences and
similarities in moving money easily and securely for B2B and B2C.
This slide begins the discussion of important trends that are and will
greatly affect e-business and society in general (Student Learning
Anderson’s work, The Long Tail, is a must read
It describes how eB2C e-commerce businesses can make money
selling one-off and two-off merchandise
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This slide presents Figure 5.10 on page 145
It illustrates how sites like Rhapsody and iTunes can make money by
carrying excessive inventory when compared to the likes of Wal-Mart
This slide presents Figure 5.11 on page 146
We talk about crowdsourcing throughout the text
This slide lists some of those examples
This slide defines crowdsourcing
Goldcorp is a classic example of the effectiveness of crowdsourcing
It invited people to review its geological data and recommend the
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Goldcorp is a classic example of the effectiveness of crowdsourcing
It invited people to review its geological data and recommend the
There are many other examples of crowdsourcing
eBay, Facebook, Twitter, and YouTube are entirely crowdsourced
This slide introduces the notion of virtual goods and provides a
definition
This is a new, emerging economy
The numbers don’t lie
This slide provides Figure 5.12 on page 148 to support the growing
importance of virtual goods