Markov Processes
Chapter 17
Markov Processes
Case Problem: Dealer’s Absorbing State Probabilities in Blackjack
1. The first step is to create the transition probability matrix for the dealer’s hand. The states are defined by the
value of the dealer’s hand after the up card is dealt, and the values the dealer’s hand may assume after the
down card is revealed, and after taking hits. The absorbing states are 17, 18, 19, 20, 21, and bust. According
to the house rules, once the dealer’s hand takes on one of these values she quits taking hits and either pays or
There are 27 states so, due to space restrictions, the transition matrix that is shown below is printed in 3 parts.
All of the rows and a subset of the columns are shown in each part.