1 Instructors Manual Chapter 13 | Ferrell / Hirt / Ferrell: Business © 2016 by McGraw-Hill Education.
Ferrell / Hirt / Ferrell:
Business
Instructor’s Manual – Chapter 13
Chapter 13: Digital Marketing and Social
Networking
Use this Instructor’s Manual to facilitate class discussion and incorporate the unique features of the text’s
highlights. Follow-up via the Connect exercises is then encouraged to provide a holistic understanding of the
chapter.
C H A P T E R F O R E C A S T
The Internet and information technology have dramatically changed the environment for business. Marketers
new ability to convert all types of communications into digital media has created efficient, inexpensive ways of
connecting businesses and consumers and has improved the flow and the usefulness of information. In this
chapter, we first provide some key definitions related to digital marketing and social networking. Next, we
discuss using digital media in business and digital marketing. We look at marketing mix considerations when
L E A R N I N G O B J E C T I V E S
LO 13-2 Demonstrate the role of digital marketing and social networking in today’s business environment.
LO 13-4 Define social networking, and illustrate how businesses can use different types of social
networking media.
LO 13-6 Evaluate a marketer’s dilemma and propose recommendations.
L E A R N T H E T E R M S
blog 401
e-business 392
identity theft 411
social network 397
viral marketing 402
2 Instructors Manual Chapter 13 | Ferrell / Hirt / Ferrell: Business © 2016 by McGraw-Hill Education.
Ferrell / Hirt / Ferrell:
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Instructor’s Manual – Chapter 13
K E Y T E R M S A N D D E F I N I T I O N S
blog
A web-based journal in which a writer can editorialize and interact
with other Internet users.
digital marketing
Uses all digital media, including the Internet and mobile and
interactive channels, to develop communication and exchanges with
customers.
digital media
Electronic media that function using digital codes via computers,
cellular phones, smartphones, and other digital devices that have
been released in recent years.
e-business
Carrying out the goals of business through utilization of the Internet.
identity theft
When criminals obtain personal information that allows them to
impersonate someone else in order to use their credit to access
financial accounts and make purchases.
online fraud
Any attempt to conduct fraudulent activities online.
podcast
An audio or video file that can be downloaded from the Internet with
a subscription that automatically delivers new content to listening
devices or personal computers.
social network
A website where users can create a profile and interact with other
users, post information, and engage in other forms of web-based
communication.
viral marketing
A marketing tool that uses the Internet, particularly social networking
and video sharing sites, to spread a message and create brand
awareness.
wiki
Software that creates an interface that enables users to add or edit
the content of some types of websites.
Ferrell / Hirt / Ferrell:
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Instructor’s Manual – Chapter 13
C O N T E N T O U T L I N E
The following section provides the flow of information using the LEARNING OBJECTIVES as a guide, KEY TERMS
learners will need to take away from the course and a notation of when to use POWERPOINT SLIDES with
LECTURE NOTES to drive home teaching points. There is also a reminder on when CONNECT activities can be
used. This is created so that you can facilitate inclass or online discussion effectively.
LO 13-1
Define digital media and digital marketing, and recognize their
increasing value in strategic planning.
Introduction
Growth and Benefits of Digital Communication
Key Terms:
E-business
Digital media
Digital marketing
Lecture Outline and Notes:
I. Growth and Benefits of Digital Communication
A. An e-business involves carrying out the goals of business through the
use of the Internet
computers, cellular phones, smart phones, and other digital devices that
have been released in recent years.
C. Digital marketing uses digital media to develop communications and
1. For instance, the website Nextag puts power in the hands of
consumers by allowing them to compare prices of products at
different stores before buying.
F. The Internet also facilitates business transactions, allowing companies to
marketing research, exchange information, and advertise.
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Instructor’s Manual – Chapter 13
LO 13-2
Demonstrate the role of digital marketing and social networking
in today’s business environment.
Using Digital Media in Business
Key Terms:
PPT 13.8
II. Using Digital Media in Business
A. Digital media have created new ways of doing business and shopping.
1. Fast communication
2. Real-time exchanges
3. More interactive
4. Comparison shopping easier
5. Easier to conduct marketing research and advertise
B. Digital markets are more similar to traditional markets than they are
different.
worker productivity.
1. One unique way Benjamin Moore has used digital media is by
creating an app on your phone to help you pick out the perfect paint
1. Industries where the cost of business and customer transactions
were traditionally high have benefitted the most from the Internet.
1. Yet controlling employee access to digital media is becoming a
media.
LO 13-3
Show how digital media affect the marketing mix.
Digital Media and the Marketing Mix
Key Terms:
1. Communications are richer, faster, and more interactive
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PPT 13.10
PPT 13.11
PPT 13.12
PPT 13.13
B. Digital media let marketers and customers easily share information
through e-mail, mobile phones, social networking, wikis, video sharing,
podcasts, blogs, videoconferencing, and other technologies. (Figure
13.1)
C. Achieving the right marketing mix remains essential.
1. Product considerations
a. Connectivity of digital media creates opportunities for
businesses to add services and to enhance product benefits.
c. The Internet can make it easier to anticipate consumer needs
but competition makes quality products and service offerings
more important than ever.
2. Distribution considerations
d. Walmart and other retailers now offer “site to store” services
that allow customers to eliminate paying for shipping and pick
up orders in the nearest store.
3) Thanks to online promotion, consumers can be more
informed now than ever, including reading consumer-
generated content before making purchasing decisions.
b. Consumer consumption patterns are changing and marketers
must adapt their promotional efforts to meet them
brand awareness and provide fans with updates.
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PPT 13.15
4. Pricing considerations
a. Price is the most flexible element of the marketing mix.
b. Digital marketing can enhance products’ value by providing extra
benefits like service, information, and convenience.
c. Discounts and promotions can be quickly communicated using
digital media.
d. Deal websites allow consumers to compare prices of products.
LO 13-4
Define social networking, and illustrate how businesses can use
different types of social networking media.
o Social Networks
o Blogs and Wikis
o Media Sharing
o Virtual Worlds
o Mobile Marketing
o Applications and Widgets
Using Digital Media to Reach Consumers
Using Digital Media to Learn about Consumers
Key Terms:
Social network
Blog
Wiki
Viral marketing
Podcast
PPT 13.16
PPT 13.17
D. A social network is a web-based meeting place for friends, family, co-
workers, and peers that lets users create a profile and connect with
other users for a variety of purposes.
1. Are valuable to marketers as a means of building relationships with
customers, providing product information, and learning about
consumer needs.
2. As online social networking expands in popularity, marketers are
3. An important question is how social media are adding value to the
economy. However, it may be too early to assess the exact economic
III. Types of Consumer-Generated Marketing and Digital Media
A. Digital media are more consumer-driven than traditional media. Two
factors have sparked the increase in consumer-generated information.
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PPT 13.18
PPT 13.19
B. Social Networks
1. It is estimated that today’s adults spend one of every five minutes
online on social networking sites.
2. As social networks evolve both marketers and the owners of social
networking sites are realizing the opportunities such networks offer.
3. Facebook
a. Became the largest social networking site in the world in 2008.
b. Facebook users create profiles, which they can make public or
private, and then search the network for people with whom to
c. Appeals to a broad demographic, making it a great resource for
marketers.
1) The fastest growing demographic on Facebook is women
e. Companies are utilizing relationship marketing through
Facebook to help consumers feel more connected to their
products and gain publicity.
and to post updates.
d. Can help build or rebuild customer relationships.
e. Marketers can use Twitter to gain a competitive advantage.
Marketers can pay Twitter to highlight advertisements or
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PPT 13.21
5. Google+
a. Social media site intended to rival Facebook and identify users
across Google’s various services
b. CEO Larry Page initiated a move to get more people to use
Google+ by requiring those that use Google services to have a
Google+ account
c. Integration between the social network and its other services
means that users that post are not anonymous, they are now
tied to a person’s Google+ account
b. Blogs give consumers power because companies cannot control
what bloggers write.
1) Negative blog posts can damage a company’s reputation,
but positive blog posts can enhance it.
1) Smart companies are using blogs to build enthusiasm for
their products and create relationships with consumers.
consumers feel about their company or products.
c. Some organizations use wikis as an internal tool for complex
projects.
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PPT 13.25
D. Media Sharing
1. Media sharing sites are more limited in scope in how companies can
interact with consumers and tend to be more promotional than
reactive.
2. Their popularity provides the potential to reach a global audience of
consumers.
3. Video sharing sites
sharing sites exist.
c. Viral marketing is a marketing tool that utilizes the Internet,
especially video sharing and social networking sites, to spread a
message and create brand awareness. Campaigns that
campaigns, rather than hiring ad executives.
4. Photo Sharing
a. Podcasts are audio or video files that can be downloaded from
the Internet via a subscription that delivers content to listening
1) Podcasts are convenient, giving users the ability to listen or
view content when and where they choose.
b. Podcasts are a good tool for reaching the 18-29 year old
1) Podcasts are becoming extremely popular and can be
viewed on tablets, laptops, and smartphones.
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E. Virtual Worlds
1. Allow users to select an avatar and live out an alternative life online.
2. Some, like Second Life, allow users to buy and sell goods, services,
and even real estate in the virtual realm.
3. Businesses have set up virtual stores in order to take advantage of
the trend. Companies can use virtual worlds to reach out to
consumers in ways that are creative and fun.
4. Firms have even used virtual technologies for recruiting purposes.
5. Firms are not only creating brand loyalty by connecting with Second
Life residents, they are also using consumer knowledge and money
to earn virtual and real-world profits.
mobile devices and smart phones.
b. The most important feature of apps is the convenience and cost
savings they offer the consumer.
2. Some of the more common marketing tools on mobile devices
d. Mobile websites
e. Location-based networks (e.g. Foursquare)
f. Mobile applications
users have applications on their mobile devices.
a. Certain apps allow consumers to scan a product’s barcode and
then compare it with the prices of identical products in other
3. To remain competitive, companies are beginning to use mobile
marketing to offer additional incentives to consumers (QR scanning
app)
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PPT 13.33
4. Mobile payments are gaining traction.
a. The Google Wallet and Apple Pay apps allow shoppers to tap
their phones at the point of sale for the transaction to be
registered.
b. The popularity of mobile payments will depend largely on
whether companies will adopt this payment system.
5. Widgets are small bits of software on a website, desktop, or mobile
device that enables users “to interface with the application and
b. Widgets downloaded to a user’s desktop can update the user on
the latest company or product information, enhancing
relationship marketing between companies and their fans.
products.
6. Bitcoin is virtual peer-to-peer currency that can be used to make a
transmission laws
c. MtGox lost Bitcoins amounting to $620 million in value
work to constantly adapt to new technologies and changing
consumption patterns.
C. While consumers use digital media to access more product information,
marketers can use the same sites to get better and more targeted
information about the consumeroften more than they could gather
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PPT 13.36
PPT 13.37
PPT 13.39
E. Forrester Research developed a classification system to help marketers
segment Internet users based on how they use digital media. (Table
13.2)
1. They group consumers into seven groups:
a. Creators: Consumers who create their own media outlets, such
as blogs, podcasts, consumer-generated videos, and wikis.
b. Conversationalists: Regularly update their Twitter feeds or status
updates on social networking sites.
c. Critics: People who comment on blogs or post ratings and
reviews on review websites such as Yelp.
d. Collectors: Collect information and organize content generated
g. Inactives: Online users who do not participate in any digital
online media; this segment is shrinking.
h. Marketers who want to capitalize on social and digital media
marketing need to consider what proportion of online
B. Crowdsourcing involves using communities of interested consumers to
gather input and feedback for marketing purposes.
C. Online forums can be a good place to gather consumer feedback
1. 25 percent of the U.S. online population reads ratings and reviews,
3. Despite the ease and obvious importance of online feedback, many
companies do not yet take full advantage of the digital tools at their
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LO 13-5
Identify legal and ethical considerations in digital media.
Legal and Social Issues in Internet Marketing
o Privacy
o Identity Theft
o Online Fraud
o Intellectual Property
Digital Media’s Impact on Marketing
Key Terms:
Identity theft
Online fraud
PPT 13.40
PPT 13.41
VI. Legal and Social Issues in Internet Marketing
A. The extraordinary growth of information technology, the Internet, and
social networks has generated many legal and social issues for
consumers.
1. The U.S. Federal Trade Commission (FTC) compiles an annual list of
consumer complaints related to the Internet and digital media.
B. Privacy
1. Shopping on the Internet allows companies to track consumers on a
personal level without their knowledge (something that is not as
much of a problem in stores).
a. Can be used in a positive way to customize services
b. Consumers have the option of turning off cookies on their
3. Another Internet privacy issue is “scraping,” an activity where
companies offer to collect personal information from social
networking sites and other forums.
protect consumer privacy by limiting the amount of consumer
information that businesses can gather online.
b. Web advertisers see the potential for additional Internet
regulation as a threat. They are attempting to engage in self
regulation, such as a do-not-track icon, to stave off unfavorable
Internet regulation.
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PPT 13.43
PPT 13.44
C. Identity theft occurs when criminals obtain personal information that
allows them to impersonate someone else in order to access financial
accounts and make purchases. (Figure 13.3)
1. Security breaches are a serious threat to organizations and
individuals.
2. Phishing is using a familiar website to deceive people into divulging
private information.
3. The National Fraud Center wants financial institutions to implement
new technologies such as digital certificates, digital signatures, and
D. Online fraud includes any attempt to conduct fraudulent activities
online, such as by deceiving consumers into releasing personal
information.
1. Cybercriminals are increasingly using online social networking sites
company’s reputation or to gather private information from
consumers.
a. Some criminals have used typosquatting sites based on common
misspellings of search engines or social networks to trick users
into releasing their personal information.
b. Criminals even use social networking sites to pose as charities in
the wake of natural disasters in order to siphon off donations.
1. Can be ideas and creative materials, songs, movies, books,
electronics, etc.
hard to enforce in a global marketplace.
a. IP theft is a problem that has grown in the digital age with sites
like YouTube and illegal software downloads on the rise.
b. The U.S. Copyright Group recently obtained the IP addresses of
users who downloaded specific movies using BitTorrent
technology and is taking action against thousands of BitTorrent
users for illegally downloading protected content.
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PPT 13.47
3. The U.S. government proposed legislationthe Stop Online Piracy
Act and the Protect Intellectual Property Actthat would enable the
government to shut down sites that appear to violate another’s
intellectual property.
intellectual property protection.
4. Many consumers rationalize the illegal sharing of digital content.
a. Piracy and illegal sharing cost the industry billions annually.
VII. Digital Media’s Impact on Marketing
A. To be successful in business, you need to develop a strategic
understanding of how digital marketing can make your business more
efficient and productive.
B. Businesses accustomed to traditional marketing media can find the
transition to digital marketing challenging, but it is necessary to remain
competitive.
in computer science, entered the job market during a slow point in the
economy
charge in exchange for revenue generated later
2. Paul did research and learned from an article the enormous
potential of freeware