9.3 For this simple example, there are three values of the joint angles and
three coordinates in space, so there are a couple of simple approaches that
can work. One is to use the result of the previous problem to solve for the
joint angles in terms of the given x,y, and zvalues, using a numerical
method. We could then simply move the joint angles from their initial to
final positions linearly.
A more interesting possibility is to have the tip of the robot arm trace out
a given path, for example, a line segment between the starting and ending
positions. If use the parametric form of this line, we can obtain a set of
9.10 The objects at the nodes of a CSG tree are usually quadrics. Ray
tracers work well with quadrics because the intersection of a ray with a
9.11 The trick here is to store the average value of the four trees below at
each node. Thus, if we have an 2n×2nimage, the nodes at level nhas the
2