The general form of a homogeneous coordinate transformation matrix for
working with two dimensional graphics is
a b c
4.5 There are 12 degrees of freedom in the three–dimensional affine
transformation. Consider a point p= [x, y, z, 1]Tthat is transformed to
In two dimensions, there are 6 degrees of freedom in Mbut pand p′have
only xand ycomponents. Hence if we know 3 points both before and after
4.6 The signs on the sine terms in the rotation matrices must all be
changed. You can check this result by noting that a positive 90 degree
rotation about z in a right–handed system brings the positive x axis to the
4.7 It is easy to show by simply multiplying the matrices that the
concatenation of two rotations yields a rotation and that the concatenation
of two translations yields a translation. If we look at the product of a
rotation and a translation, we find that the left three columns of RT are
2