1.5 In Exercise 1.4, we saw that we could intersect the line of which the
line segment is part independently against each of the sides of the window.
1.6 Here we have to intersect the line segment against the polygons that
determine the sides of the window. Each of these polygons is part of a
plane. The equation of each plane is of the form
ax +by +cz +d= 0,
where the coefficients a,b,c, and dcan be determined from the vertices of
the parallelepiped. The line segment is either parallel to a particular plane
1.7 In a one–point perspective, two faces of the cube is parallel to the
projection plane, while in a two–point perspective only the edges of the
1.8 We have to process 1280 x 1024 x 72 pixels/sec. If we process each
successively, there is only about 10 nanoseconds to process each. For a 480
1.9 Each frame for a 480 x 640 pixel video display contains only about
300k pixels whereas the 2000 x 3000 pixel movie frame has 6M pixels, or
2