according to groups. Then begin the block stacking with group A.
j. Keep a running point total on the board for all three rounds.
k. Rounds Two and Three have additional rules:
1). Multiply the group estimate by 20 for Round Two and by 30 for
Round Three. For example: if the estimate is 20 and the group
stacks successfully, then total points for Round Two will be
figured by adding the 20 plus 20 times the estimate (20) which
equals 420.
2). The Group with the highest estimate receives 150 Bonus points
For Round Two; 300 points for Round Three. If there is a tie,
split the points between groups unless one group chooses to
increase its estimate higher than other groups. If bonus group fails
to meet its estimate or its stack falls over–No Bonus!
3). An “ALIEN” will be sent from another group to each of the four
groups (designate who goes where). Each group will interview its
alien (member of another competing group) for 1 minute, then
decide whether to keep the alien or send him/her back to their
original group. If the group elects to keep the alien, the person will
stack in proper sequence for the group. If the group elects to reject
its alien, then the group loses one-half of the total points
accumulated for that round as a penalty (including any bonus points
for highest estimate). If the alien tips over the stack the group earns
zero points for that round (yes, sabotage is possible and permitted
though not encouraged).
NOTE: This is a powerful, high-energy exercise that makes significant points. This
may seem to be a complicated exercise but when you’ve done it once the exercise
works smoothly and easily. This exercise will produce an enthusiastic
participation from all groups. Normally, much cheering, hollering, calls for rule
enforcement, and coaching takes place during the block stacking. It’s great fun
and educational. Often, it is the talk of the class, even the campus.
D. Processing the exercise
1. Group pressure–this exercise creates tension between an “alien’s” desire to
promote his/her group in the competition and personal standards of fair play.
Sabotage is always an issue during Rounds Two and Three. Sometimes aliens
sabotage, sometimes they don’t (even when their groups plead with them to
knock over the stack), and sometimes they disguise their dirty work by
appearing to try. In most cases aliens will be pressured by their groups and will
sabotage. This particular dynamic of the exercise makes for a lively post-
exercise discussion.