To further understand Nintendo’s global strategy, download the most current Annual Report from
http://www.nintendo.com/corp/annual_report.jsp
In the 2007 report, Nintendo said it would continue into 2008 to “offer brand new entertainment
that takes root in our daily lives”. Regarding the Wii, “Wii will encourage communication among
family members as each of them can feel something relevant to themselves and be motivated to
turn on the power everyday in order to enjoy ‘the new life with Wii’.” Do you think Nintendo
succeeded with this vision?
One commentator in May 2009 argued that the Wii’s hype may have worn off, especially given
its drop in sales (down 52 percent year over year). Citing criticism of the low resolution graphics,
“gimmicky controls, and limited selection of good games”, the suggestion is to drop the price to
boost sales:
However in May 2009 Nintendo also reported a 10% rise in sales and a 14% gain in operating
profits overall, partly because of the release of the new portable Nintendo DSi. Forecasts were
for a 12 percent reduction in profit, presaged by a 47 percent drop-off in Wii sales in Japan:
View the current stock information at:
A related article from July 2009 points out that female gamers are on the rise, partly because of
the Wii:
http://www.forbes.com/2009/07/06/video-games-girls-markets-equities-technology.html?
partner=yahootix and an update for the industry in March of 2013
opines that because of advances in smartphone, HDTV, and computer video card technologies,
the gaming consoles “will now, for the first time, share living room gaming space with a new
foregone-conclusion/
In August 2013 one analyst wondered about the entire gaming console business as a whole – that
Microsoft and Sony have just as big a problem as Nintendo does, going forward, with the entry
of new competitor products and devices from the likes of Amazon, Ouya, and Nvidia’s “Shield”,
using Google’s Android gaming code:
How does Nintendo stock performance seem to compare to other consol creators such as Sega,
Sony, and Microsoft, or to game designers such as Electronic Arts, and conglomerates such as
Activision Blizzard? What about competition coming from Amazon and Google?