For the final task of part b) we calculate the angle of fall from equation (FF-81) below
−
−
+=
0
0
01
1
tantan 2
0
x
x
x
x
x
V
V
V
V
V
gx
(FF-81)
Inserting the data from the table yields the final result
Problem 19 – The analog fire control computers installed on board ships during the Second
World War were amazing devices. The inputs required were course and speed of the firing ship,
estimated range to the target and course and speed of the target. Inaccuracies in the target course
and speed estimates were compensated for by generating a “ladder” this was a shell pattern that
was a linear array using as many guns as were available in one “salvo”. The ideal result was that
the target would end up directly in the middle of the “salvo” and be “straddled”. Because of the
relatively flat projection of the shells, being straddled usually guaranteed that the target was hit
by at least one projectile. The shorter the range to a target, the larger the “danger space” offered
and the better the chance of a hit. In this problem you assume the role of the fire control
computer. The weapons available are nine 8”/55 caliber guns with the ballistic performance
from problem 18. Your ship is moving due north at 30 knots (one Knot is one nautical mile per
hour or 2000 yards per 3600 seconds). At the instant of fire, the enemy ship is dead ahead of
your ship traveling at 35 knots on course 090 (see the figure) at a range of 8,000 yards. Ignore
the effect of the launch platform motion on the drag (only) of the projectile
a.) Determine the firing solution assuming both ships continue straight ahead (Q.E. and
relative angle to the bow of your ship) for one shell to impact the enemy (Because of the flat