Problem 6 – The fire control problem. During the age of battleships it was essential that a fire
control computer be installed on the ships. From 1915 onwards these were mechanical devices
by which one could put in their own ships course and speed as well as the target ships estimated
course and speed. This data and the expected muzzle velocity of the projectile (as well as time
of flight) allowed the guns to be aimed where the enemy ship would be when the shells landed.
To get a feel for the magnitude of the problem we are going to examine it in a greatly simplified
form assuming a vacuum trajectory. Given the data below, and assuming a vacuum trajectory,
provide a firing angle off the bow, elevation and timing to fire each of 4 guns so that a pattern is
created to hit if the target veers 10 degrees to the port or starboard of its present course. A hit
can be assumed to occur if the shell lands on the point where the enemy ship will actually be or if
it lands in it’s “danger space”. Because of the trajectory of the shells a hit will occur if the
trajectory passes over the target and lands within 100 yards behind it – the ship creates a
“shadow” or danger space. An example pattern might look like the one drawn in the figure but
feel free to create your own if it meets the above criteria. The shells should all be fired at the
same time. Assume your speed estimate of the target is exact. Also assume the four guns are
mounted in 2 pairs so that you only have two azimuths to work with but the elevations can be
varied independently. The target is about 400 feet long so some error in azimuth is acceptable –
but you need to tell me what that is. Plot the impact points and target position at the time of
impact. Remember that your ship is moving!