process with fairly predictable steps: (1) need recognition – the goal of brand
communication at this stage is to activate or stimulate this need; (2) information
search– marcom messages help the search process by providing information and
making that information easy to find as well as to remember; (3) evaluation of
alternatives– brand communication helps sort out products on the basis of tangible
and intangible features; (4) purchase decisions – in-store promotions such as
packaging, point-of-purchase displays, price reductions, banners and signs, and
coupon displays affect consumer choices; (5) post-purchase evaluation– guarantees,
warranties, and easy returns are also important for reducing the fear of a purchase that
goes wrong.
The set of steps is hierarchical and suffers from the limitations discussed in Chapter 4.
There are other paths to brand decisions.
The Paths to a Brand Decision
The Think/Feel/Do model of consumer response to a message can also be used to
analyze the various ways in which consumers make decisions. The amount of
information needed, for example, varies between low-involvement and
high-involvement situations and products. (See Figure 5.1).
A chart in the textbook summarizes six ways consumers make decisions relative
to their need for information. The point is that the path to a decision depends on
the type of product and the buying situations.
In B2B marketing, businesses buy goods and services for two reasons: (1) they
need ingredients for the products they manufacture, and (2) they need goods for
their business operations. Many of the influences that affect consumer buying also
are reflected in business-to-business marketing. Buying decisions are often made
by committees on behalf of the people who use the products, and the actual
purchase is negotiated by a specialist in that category called a buyer.
What Influences Consumer Decisions?
Consumer behavior describes how individuals or groups select, purchase, use, or
dispose of products as well as the needs that motivate these behaviors.
Cultural Influences
Culture is made up of tangible items (art, literature, buildings, furniture, clothing,
and music) and intangible concepts (history, knowledge, laws, morals, customs,
and even standards of beauty) that together define a group of people or a way of
life. Culture is learned and passed on from one generation to the next.
Generally culture is seen as providing a deep-seated context for marketing
communication, but popular culture – what we see on television, sports, fashion,
and music, among other areas – is dynamic.
Norms and Values
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