18) Since a store design cannot achieve all objectives, managers need to make trade-offs among
them. Which of the following does not describes such trade-offs?
A) A supermarket’s traditional design can efficiently store and display a lot of merchandise with
long rows of floor-to-ceiling racks; however, this design is not good for a pleasant shopping
experience.
B) Retailers often make trade-offs between stimulating impulse purchases and making it easy to
buy products.
C) The trade-off between the ease of finding merchandise and providing an interesting shopping
experience is determined by the customer’s shopping needs.
D) Specialty store retailers encourage the ease of finding merchandise rather than exploration.
E) Giving customers adequate space in which to shop has to be balanced with the use of scarce
resource for merchandise.
19) The trade-off between ease of finding merchandise and providing a varied and interesting
layout is determined by
A) how often there is a shipment from the distribution center.
B) the simplicity of the merchandise.
C) well-trained, design-oriented managers.
D) the needs of the customers shopping at the store.
E) legal requirements.