11. An example of a single-channel, multi-phase queue is a drive-thru at a limited-menu fast-service
facility.
12. In waiting line discussions, channel means server.
13. In waiting line discussions, phase means average length of time spent in line.
14. The best queue type to use is the one guests prefer, even if service is slower in that type of queue.
15. Mathematically determining the relationship between the service provider’s capacity and the average
waiting time for the guest can allow the organization to find the ideal balance between the two.
16. Waits of certain length feel longer than waits of uncertain length.
17. The actual waiting time is more important to guests than their perception of waiting time.
18. A guest’s emotional state can have great impact on how long the wait feels to that guest.
19. If the people in a line are a more select clientele with identifiable features, variability in treatment of
the waiting guests may be necessary to ensure that the quality of the entire experience meets the guest
expectations.
20. If a customer has just had a comfortable and predictable wait, followed by a subsequent wait that is
unpredictable and stressful, the second wait will seem longer.
21. The organization can influence the guest’s reaction to the wait before service begins and during
service, but not after service.
22. A virtual queue is only useful in theme parks.