This document is partially blurred.
Unlock all pages and 1 million more documents.
Get Access
1. One of the most important things technology provides is a chance for a child to develop creativity.
a. True
b. False
2. The power of a digital camera is measured in something called megapixels.
a. True
b. False
3. Using a computer can be an interactive experience for young children.
a. True
b. False
4. Apublicationsitecanbearesourceforactuallypublishingchildren’swork.
a. True
b. False
5. Research studies report that computers are generally ineffective for children under age 5.
a. True
b. False
6. Child-to-child interaction at the computer depends on the children involved.
a. True
b. False
7. Theterm“interactive”meansitprovidesachildwithanactivelearningexperience.
a. True
b. False
8. Using the computer with young children is a process of exploration and discovery.
a. True
b. False
9. Developmentally appropriate software has child-control features, clear instructions, and ever-increasing complexity.
a. True
b. False
10. Independent exploration is not a feature of developmentally appropriate software.
a. True
b. False
11. Technical features of software mean that it has high technical quality.
a. True
b. False
12. Teachers have three ways of evaluating software.
a. True
b. False
13. “Visibletransformations”referstoafeatureofsoftwarerelatedtochangesinachild’sbehavioratthecomputer.
a. True
b. False
14. Most researchers recommend computer use for children under the age of 3.
a. True
b. False
15. Multiple intelligences are difficult to enhance with technology.
a. True
b. False
16. The ideal ratio of child to computer is 15 to 1.
a. True
b. False
17. Research shows that software can be used for different learning effects.
a. True
b. False
18. Using technology to help a child with special needs is a difficult project.
a. True
b. False
19. The iPod is a portable digital music player that can also be used to store photos or even movies.
a. True
b. False
20. Interactive whiteboards now come with teaching suggestions.
a. True
b. False
21. The decision to have students use a computer must be made based on the developmentally appropriate programs
available.
a. True
b. False
22. In making decisions regarding the use of technology in teaching and learning, teachers should carefully examine the
software available for children.
a. True
b. False
23. Interactive white boards appeal to the multiple intelligences of visual/spatial and bodily/kinesthetic learners.
a. True
b. False
24. Thereisawealthofresearchtostudytheeffectsofwhiteboardsonchildren’slearning.
a. True
b. False
25. Interactive whiteboards were initially developed for and used in hospitals.
a. True
b. False
26. Blogs are the best sites for large, collaborative class projects.
a. True
b. False
27. Often, the first type of blog a teacher will use is a mirror blog.
a. True
b. False
28. Parents do not necessarily have to be your target audience in a classroom news blog.
a. True
b. False
29. A mirror blog allows teachers to reflect on their thinking.
a. True
b. False
30. A blog on which a teacher posts student art projects and podcasts is a showcase blog.
a. True
b. False
31. Literature response blogs are most common in middle schools.
a. True
b. False
32. The easiest websites to maintain are wikis.
a. True
b. False
33. Large, collaborative class projects that sort a lot of information onto separate web pages is the best use for a wiki.
a. True
b. False
34. A personal learning network is similar to a mirror blog.
a. True
b. False
35. A good way to get started building your personal learning network is to set up a social bookmarking account.
a. True
b. False
36. In a social bookmarking system, links are shared on an open network.
a. True
b. False
37. In a social bookmarking system, your links are stored online.
a. True
b. False
Trusted by Thousands of
Students
Here are what students say about us.
Resources
Company
Copyright ©2022 All rights reserved. | CoursePaper is not sponsored or endorsed by any college or university.