Chapter 2—Influences on Employee Behavior
22. The self-fulfilling prophecy means that:
What you see is what you get
A picture is worth 1000 words
If you value the reward you will work hard
The supervisors expectations can impact employee behavior
23. The organization impacts employee behaviors based on:
The type, distribution and criteria for rewarding people
How much money a person makes compared to others
Whether or not there is a bonus
Pay has not impact on employee behaviors
24. According to path-goal theory of leadership motivation and job satisfaction will be high if:
The leader identifies the goals and clarifies the paths employees can take to reach these goals.
The leader identifies the goals and lets the employees seek their own path to reach these goals.
The leader lets the employee identify their own goals and then ignores their efforts
None of the above are true
25. Organization culture is:
Of no interest to training and development
A set of values, beliefs and patterns of behaviors that are shared by members of the organization
A factor only for management level employees
Not important in the way employees behave
A function of the tasks one performs and the scope of responsibilities
Done by HR Designers only once each year
The way the employee performs the job
27. Groupthink means that:
People are grouped at work by their IQ
People in groups usually seek unanimity
Groups spend more time thinking than doing
It actually does not exist as a concept
28. Organizational rewards:
Includes only things like pay and benefits
Has no impact on employee behavior
Includes pay and intangible things like recognition.
Work most effectively when they are used as control mechanisms