Chapter: Chapter 11
Learning Objectives
LO 11.1.0 Solve problems related to rolling as translation and rotation combined.
LO 11.1.1 Identify that smooth rolling can be considered as a combination of pure translation
and pure rotation.
LO 11.1.2 Apply the relationship between the center-of-mass speed and the angular speed of a
body in smooth rolling.
LO 11.2.0 Solve problems related to forces and kinetic energy of rolling
LO 11.2.1 Calculate the kinetic energy of a body in smooth rolling as the sum of the translational
kinetic energy of the center of mass and the rotational kinetic energy around the center of mass.
LO 11.2.2 Apply the relationship between the work done on a smoothly rolling object and the
change in its kinetic energy.
LO 11.2.3 For smooth rolling (and thus no sliding), conserve mechanical energy to relate initial
energy values to the values at a later point.
LO 11.2.4 Draw a free-body diagram of an accelerating body that is smoothly rolling on a
horizontal surface or up or down a ramp.
LO 11.2.5 Apply the relationship between the center-of-mass acceleration and the angular
acceleration.
LO 11.2.6 For smooth rolling of an object up or down a ramp, apply the relationship between the
object’s acceleration, its rotational inertia, and the angle of the ramp.
LO 11.3.0 Solve problems related to the yo-yo.
LO 11.3.1 Draw a free-body diagram of a yo-yo moving up or down its string.
LO 11.3.2 Calculate the acceleration of a yo-yo moving up or down its string.
LO 11.4.0 Solve problems related to torque revisited.
LO 11.4.1 Identify that torque is a vector quantity.
LO 11.4.2 Identify that the point about which a torque is calculated must always be specified.
LO 11.4.3 Calculate the torque due to a force on a particle by taking the cross product of the
particle’s position vector and the force vector, in either unit-vector notation or magnitude-angle
notation.
LO 11.4.4 Use the right-hand rule for cross products to find the direction of a torque vector.
LO 11.5.0 Solve problems related to angular momentum.
LO 11.5.1 Identify that angular momentum is a vector quantity.
LO 11.5.2 Identify that the fixed point about which an angular momentum is calculated must
always be specified.
LO 11.5.3 Use the right-hand rule for cross products to find the direction of an angular
momentum vector.
LO 11.6.0 Solve problems related to Newton’s second law in angular form.
LO 11.6.1 Apply Newton’s second law in angular form to relate the torque acting on a particle
to the resulting rate of change of the particle’s angular momentum, all relative to a specified axis.