B) multiple means of accommodation
C) multiple means of expression
D) multiple means of representation
9. Persons who are blind find these programs useful because they operate in the background of the computer
operating system and read any text that appears on the screen.
A) OCR software
B) screen reader
C) speech synthesizer
D) assistive reader
10. A strategy such as teaching a person to use his or her body in a different manner to minimize the impact of an
impairment would be an example of this kind of solution.
A) no-tech
B) low-tech
C) medium-tech
D) high-tech
11. Students who are unable to write by hand, who have illegible handwriting, or who find handwriting extremely
tedious, could use this kind of technology resource.
A) voice recognition software
B) alternative keyboards
C) text-to-speech app
D) FM amplification system
12. This technology has been found to help focus attention on the instructor’s voice in both individuals with and
without hearing impairments.
A) voice recognition software
B) FM amplification system
C) text-to-speech app
D) alternative keyboards
13. This computer-generated process allows students to hear what they have written.
A) word prediction
B) FM amplification
C) speech synthesis
D) alternative input
14. The framework proposed by Chen, Dai, and Zhou (2013) for how technology can be integrated into education
for gifted students is based on these three kinds of strategies.
A) adapting, assisting, and supporting
B) enabling, enhancing, and transforming
C) no-tech, medium-tech, and high-tech
D) replacing, representing, and expressing
Chapter 15 Short-Answer Items
1. This is the UDL principle of allowing students various methods of demonstrating what they
know.
2. What term do we use for when an impairment limits an individual from performing an activity in a manner
normally expected for human beings (communicating with others, hearing, movement, manipulating objects,
and so on)?
3. In this technology-based strategy often used with children with autism, learners watch a video of a person
completing a behavior, try imitating the behavior while being videoed themselves, then get feedback on their