7) A maker of computer games expects to sell 475,000 games at a price of $48 per game.
These units cost $10 to produce. Selling, general, and administrative expenses are $1.0
million and depreciation is $280,000. What is the EBIT break-even point for the number of
games sold in this case?
A) $26,667
B) $26,316
C) $100,000
D) $33,684
AACSB Objective: Analytic Skills
Author: DS
Question Status: Previous Edition
8) A maker of kitchenware is planning on selling a new chef-quality kitchen knife. The
manufacturer expects to sell 1.6 million knives at a price of $120 each. These knives cost
$80 each to produce. Selling, general, and administrative expenses are $500,000. The
machinery required to produce the knives cost $1.4 million, depreciated by straight-line
depreciation over ive years. The maker determines that the EBIT break-even point for
units sold and sale price is less than these estimates and that the EBIT break-even point for
costs per unit, SG&A, and depreciation are greater than these estimates, so decides to go
ahead with manufacturing the knife. Was this the correct decision?
A) No, since the cost per unit should be greater than the EBIT break-even point for cost of
goods if the project is to have a positive EBIT.
B) Yes, since if the estimates for each parameter are correct , the EBIT will be positive.
C) Yes, since a positive EBIT ensures that the project will have a positive net present value
(NPV).
D) It cannot be determined whether the decision was correct, since other factors
contributing to the project’s net present value (NPV), such as the upfront investment, have
not been included in the analysis.
AACSB Objective: Relective Thinking Skills
Author: DS
Question Status: Previous Edition
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