Burt Minster
Professor Fowler
ENG.250.42
27 July 2020
Shades of Morality in the Colors of Nimona
Graphic novels provide a unique way of storytelling. By combining drawn information
and written information, graphic novels allow for their readers to process larger amounts of
information easily, and allows writers to create dynamics between the drawn and written. A
prime example of this is Nimona. Nimona provides the reader with visual information on 3
levels: character design, the background of the panel, and the setting within the panel. The
information displayed visually provides clear concepts of these characters, but as the reader
delves into the novel, it is revealed that the visual information is misleading. It is at odds with the
written information – how the characters act, what they say, and what they believe in. In creating
this contradictory dynamic between the written and the drawn, Stevenson tells the reader that
looks can be deceiving, and to dive deeper.
In children’s books, characters are historically good or bad, right or wrong, heroic or
villainous. Stevenson utilizes classical understanding of color as well as minor details when
designing the characters to play into the audience’s expectations of characters. The reader is
forced to understand what role each character serves through this visual lense. Goldenlion with
his blond hair, light orange armor and light orange cape is shown as inherently good – the hero.