years
of
working
as
an operations anal
ys
t, he was
promoted
to a production supervisor position overs
ee
in
g “plastic card
production.” Among his
OM
–related activities
are
:
Planning
and
budg
eting: He
pr
ese
nting
the plastic
card
produclion
area
in
all meetings, developing
annua
l
budg
ets
and
staffing plans,
and
watching
t
ec
hnology
that
mi
ght
affect the
produdion
of
plastic
cr
e
dit
cards.
Inventory manageme
nt
:
Ov
e
rs
eeing
th
e management
of
inventory for it
ems
such
as
plastic blank
ca
rds;
inserts such as advertisements; envelopes, postage,
and
credit
card
r
ul
es
and
disclosure
i
nst
~
rts.
Scheduling
and
capacit:y:
Dail
y to annual
scheduling
of
all resources
(equipmen
t,
people
,
in
ventor
y)
necessary
to
issue new credit
cards
and
reissue
ca
rds
th
at
arc
up
for ren
ewa
l, replace old or
damag
ed
ca
rds,
as
well as
cards
that
are stolen.
Quality: Embossing the
card
with accurate
customer information
and
quickly
gett
ing t
he
card
in
the
hands
of
the
customer
.
Brooke was
an
accounli.ng
major
in college.
UNDERSTANDING
GOODS
AND
SERVIC
ES
Companies design,
produce
,
and
deliver a \\•
id
e va
ri
ety
of
goods
and
services that con
sum
ers purchase. A good
is
a
phys
ical
product
that
you
can
see
,
touch,
or
possibly
consume.
Examples
of
goods include
ce
ll
phon
es, apphances, food,
flowers, soap, airplanes, furniture, coal, lumber, personal
comput
er
s,
paper
, and industrial machines. A durable
good
is
one
that
does
not
quickly
wear
out
and
typically
lasts
at
lea
st
three
years
. Vehicles, dishwashers,
and
fumit
ur
e
ar
e some
examples. A nondurable good
is
one
that
is
no
longe
r
usefu
l
once
it’s
us
ed,
or
lasts
for
less
than
three
years
. Examples are tooth–
A • • • •
is
a
physical
product that
you
can
see,
touch, or
possib
ly
consume.
A • . • • • • • •
is
one
that
does
not quickly
wear
out
and
typically
lasts
at
least
three
years.
no longer
usefu
I
once
it’s
used,
or
lasts
for
less
than
three
years
.
A · •
is
any
primary or
complementary activity that
does
not
directly produce a
physical
product.
paste, software, cloth-
ing
and
shoe
s,
and
food.
Goods–producing
:6.m1s
are found in industlies
such
as
manufacturing
,
farming, fore
shy
, mining,
con
stmction,
and
fi
shing.
A service
is
any
pri
–
mary
or
complementa
ry
activity
tha
t
does
not
di
–
rect
ly
produce
a
physical
product.
Services
re
pre
–
sent
the
nongoods
part
6
PA
RT
ON
E:
Basic
Con
cepts
of
OM
and
Value
Cha
in
s
of
a transaction
betwe
en a
buyer
(
customer
)
and
seller
(supplier).2 Service-providing firms are found
in
indus-
tri
es
such as banking, lodging, education, health care,
and
gov
ern
ment.
The
services
th
ey
provide might be a
mOlt
–
gage loan, a comfortable
and
safe pl
ace
to sleep, a college
d
eg
r
ee
, a
med
ical procedure,
or
po
li
ce
and
fire protection.
Designi
ng
and
managing
op
er
at
i
ons
in a goods–
producing
f
inn
is
quite
di11’erent fi-om
that
in
a service
organization.
Thus
,
it
is
important
to
unders
t
and
th
e
nature
of
goo
ds
and
services,
and
particularly t
he
differ
–
enc
es
betv
vee
n t
hem
.
Goods
and
services share many sirnihui
ti
e
s.
Th
ey
ar
e
d1iv
en
by
customers
and
provide value
and
satist
~1C
tion
to customers
who
purchase
and
us
e
th
e
m.
Th
ey
can
be
standardized for
the
mass
ma
rket
or
customized to indi-
vidual needs.
They
are created
and
provided to customers
by some type
of
proc
es
s involving people
and
t
ec
hn
ology.
Setvices that do not involve signincan t interacl
io
n with cus–
tomers
(e
.g., credit card processing) can be managed much
the
same
as
goods in a
fact01y,
using
pro
ven principles
of
OM
that have
be
en r
d1ned
over the years. Nevertheless,
sorne vmy significant differences exist betw
ee
n goods
and
se
1vi
.ces that make
the
manag
eme
nt
of
service-providing
organizations differe
nt
from goods–producing organizations
and
cr
ea
te different d
ema
nds
on
the
operations function.3
1.
Goods
are
ta
ngibl
e,
wh
ereas
sen·
i
ces
a
r·
e
i
ntangible.
Goods
ar
e
consum
ed,
bu
t se1vices
are
ex
perienced
. Goods–pr
oducing
industries rely
on machines
and
“
hard
t
echno
l
og
y” to pe1form
work. Goods can be move
d,
:;tm·ed,
and
r
epair
ed,
and
gene
r
a.lly
re
qu
ire physical skj
Ji
s
and
e
xp
e
rti~
e
dUJing
producl
ion.
Custom
ers
can
often
hy
them
before
buying
. Services, on the
othe
r
hand,
make
mor
e use
of
information systems
and
oth
er “
soft
technology,” re<Juire strong behavioral skills,
and
arc
often d
if
ficult to desc
li
be
and
de
monstrat
e. A senior
executive
of
the Hilton Corporation stated, “We
se
ll
time.
You
can’t
put
a
hotel
room
on
the
shelf.”4