Why should liability for damages equal harm suffered (D),
rather than 2D or .5D?
Liability for actual harm suffered (D) is efficient since it forces potential
injurers to behave efficiently since they take into account the damage they
cause. It puts victims’ harm on injurers’ books by making them pay for harm
done (i.e., the externality is internalized).
Liability for more than D or less than D gives potential injurers a too strong
or too weak incentive to avoid harming people.
Note: this doesn’t always work, because some victims don’t sue, courts
make errors, etc.
(We’ll come back to this in discussing incentives for injurers to use care to
avoid accidents.)