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– 10 –
Adam raised his eyebrows at the unorthodox move before staring with the game.
Six minutes later, Adam allowed himself a smile. Because he had Kurt.
“Check,” he said evenly, waiting for Kurt to make the move that would allow him to claim checkmate, from
three different pieces. He had the game.
“Checkmate,” Kurt said evenly, knocking the black queen away with his white rook.
Adam stared at the board. That couldn’t be possible, there was no way…
“Well, you lasted longer than any of them, so I’ll give you that,” Kurt said, tucking a stray lock behind his
ear. “But if you want a rematch and a chance to reclaim your honor…”
“I wouldn’t take that offer, if I were you,” a low voice said behind Adam as another student pulled up a
chair to observe the game and sat in it backwards, leaning his arms against the back of the chair.
Adam’s shoulders set as he turned, recognizing the first voice from countless transmissions that he’d
heard in preparation for this mission.
Looking on at the game’s end on the chessboard in strappy leather boots, tight black jeans, a loose tank
top with a leather jacket over it, hair in disarray as well as sporting fresh piercings in his lip, ears, and
eyebrow was Blaine Anderson, sending a lazy crooked smile over to Kurt Hummel as played with the little
black queen that had rolled off to the side.
“So he didn’t come close to my record?” Blaine grinned.
Kurt’s face dropped. “No, Devon. No one’s beaten your eight minute stalemate.”
Blaine placed the piece back on the board with a smirk before turning to Adam. “You’re playing it wrong,”
he informed him lightly. “You think you can beat him, but you can’t beat Kurt. Don’t play to win. Play to
draw. That’s the only way to not lose to him. Oh, and never let him take white first, because he’ll kill you.”
“As you learned in every other game that I annihilated you in,” Kurt fumed quietly.